Keen Smell. The chocobo has advantage on wisdom (Perception) checks that rely on smell.
Sprinter. The chocobo can dash as a bonus action.
Multi-attack. The chocobo can make one beak and two claw attacks per turn.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 3) slashing damage.
Slow Fall. The chocobo can use its small wings to slow its fall, reducing any fall damage. Roll 3 hit dice and multiply the total by 3. if the damage is reduced to zero the chocobo lands on its feet.
Description
A breed of flightless birds, characterized by their yellow feathers, and the unforgettable chirp, "kweh!" Domesticated for their gentle nature and quick feet, they are often used as a mode of ground transportation. Taming a chocobo is fairly simple, as they absolutely love eating a special herb.
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Posted Jan 10, 2025Love it! using it in my campaign