Armor Class
17
(natural armor)
Hit Points
70
(10d12)
Speed
40 ft., Fly 80 ft., Swim 40 ft.
STR
20
(+5)
DEX
14
(+2)
CON
21
(+5)
INT
14
(+2)
WIS
13
(+1)
CHA
17
(+3)
Saving Throws
DEX +7, CON +10, WIS +6, CHA +8
Skills
Perception +11, Stealth +7
Damage Immunities
Acid
Senses
Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages
Common, Draconic
Challenge
14 (11,500 XP)
Proficiency Bonus
+5
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.
Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 6) slashing damage.
Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 12 (1d8 + 6) bludgeoning damage.
Acid Breath (Recharge 6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 30 (6d8) acid damage on a failed save, or half as much damage on a successful one.
Comments