Huge Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 70 (10d12)
Speed 40 ft., Fly 80 ft., Swim 40 ft.
STR
20 (+5)
DEX
14 (+2)
CON
21 (+5)
INT
14 (+2)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws DEX +7, CON +10, WIS +6, CHA +8
Skills Perception +11, Stealth +7
Damage Immunities Acid
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Common, Draconic
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Amphibious. The dragon can breathe air and water.

Actions

Multiattack. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 6) piercing damage plus 4 (1d8) acid damage.

Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 6) slashing damage.

Tail. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 12 (1d8 + 6) bludgeoning damage.

Acid Breath (Recharge 6). The dragon exhales acid in a 60-­foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 30 (6d8) acid damage on a failed save, or half as much damage on a successful one.

Habitat: Swamp

Tylerelliott816

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