False Appearance. While Angie remains motionless, she indistinguishable from a normal doll.
Devious Stealth. Angie has advantage on all dexterity ability checks made to stealth. Additionally, whenever Angie takes the move action during its turn, it can use a bonus action to hide, even if it only is partially obscured such as from a creature at least 1 size larger than it.
Immutable Form. Angie is immune to any spell or effect that would alter her form.
Aberrant Porcelain. Angie has advantage on saving throws against spells and other magical effects.
Magic Weapons. Angie's weapon attacks are always considered magical.
Multiattack. Angie makes three attacks one of which can be a Fearful gaze.
Vicious Dagger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 1) bludgeoning damage.
Fearful Gaze. One creature that Angie can see within 60ft must make a Wisdom DC 14 saving throw or it becomes frightened for 1 minute. The target can repeat this save at the end of each its turns to end the effect early.
No Touchy. If Angie is closely examined (face to face), she will use her reaction to do a surprise attack against her examiner.
Description
Angie is a lanky, aged doll. Her arms and legs seem to be held together by chain links, and her mouth can freely move from her face in a manner similar to a puppet's. Her face seems to be based on the Beneviento family crest, divided into a crescent moon and sun. She seemingly has a third eye resting on the top her head, though it may also be a component holding the two halves of her face together.
Previous Versions
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5/17/2021 5:26:05 PM
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Coming Soon
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