Antimagic field. The Walking tomb produces an anti-magic field in a one foot area around itself, halving the damage and duration of any spells cast inside the field
False statue. While the Walking tomb is inactive it appears to simple be a very extravagant tomb made of brass and glass
Field repairs. The Walking tomb is able to take parts from other tombs that have been slain and use them to repair itself, this action takes two turns and leaves it vulnerable to attack, but fully heals it if it completes the action
Multi-attack. The armor makes four melee attacks.
Flailing slash. the Walking tomb wildly swings its four clawed arms trying to hit the nearest hostile target, roll a D6 for each arm, any roll above a four is a hit, each hit deals one D10 roll of slash or piercing damage
Description
The Walking tomb is a large quadrapedal armored tomb, inside its midsection is a solid glass tube holding a skeleton inside it, this skeleton gives the tomb its animating soul, and completely binds it to the will of its maker, its armor is made of solid brass and its claws are adamantine sharp enough to slice through stone
Comments