Armor Class
12
(leather armor)
Hit Points
16
(3d8 + 3)
Speed
30 ft., 60 ft. when mounted
STR
9
(-1)
DEX
12
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
13
(+1)
CHA
9
(-1)
Skills
Animal Handling +3, Perception +3
Senses
Passive Perception 14
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The scout has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Shortbow. Ranged Weapon Attack: +3 to hit, ranged 150/600 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Comments