Armor Class
18
(plate)
Hit Points
117
(18d8 + 36)
Speed
30 ft., Fly 30 ft.
STR
18
(+4)
DEX
14
(+2)
CON
14
(+2)
INT
9
(-1)
WIS
10
(+0)
CHA
10
(+0)
Damage Resistances
Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Poison
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Daelkyr
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Magic Weapons. Craig’s weapon attacks are magical.
Actions
Multiattack. Craig makes three flail attacks.
Flail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.
Lightning Strike (Recharge 6). Craig makes one flail attack. On a hit, the target takes an extra 18 (4d8) lightning damage, and the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Craig’s next turn.
Typhoon (once per day). Craig can cast the Investiture of Wind spell.
Comments