Medium Monstrosity, Chaotic Good
Armor Class 14 Natural armor
Hit Points 38 (4d8 + 18)
Speed 30 ft.
STR
14 (+2)
DEX
8 (-1)
CON
12 (+1)
INT
10 (+0)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws STR +4, WIS +5
Damage Resistances Psychic
Senses Truesight 60 ft, Passive Perception 12
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nightmare Eater. If the baku is within 5 ft of a person suffering a nightmare, the baku can choose to end that nightmare. If that nightmare is magical in nature and would deal psychic damage, it instead deals no damage, and the baku regains temporary hit points equal to half the damage it would have dealt.

Innate Spellcasting. The baku's innate spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The baku can innately cast the following spells, requiring no material components: 

At will: friends

3/day: sleep, charm person

1/day: calm emotions

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 2) slashing damage. 

Description

The baku is a nightmare-eating chimera consisting of an elephant's head, rhinoceros' horns, and tiger claws. It originates from Japanese mythology.

SybsCritterCompendium

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