Medium Celestial, Lawful Neutral
Armor Class 17 (natural armor)
Hit Points 136 (16d8 + 64)
Speed 30 ft., Fly 90 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
16 (+3)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws WIS +9, CHA +9
Skills Insight +9, Perception +9
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Radiant
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision 120 ft., Passive Perception 19
Languages All, Telepathy 120 ft.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Awakened Potential. Valtyra’s weapon attacks're magical. When she hits w/ any weapon, the weapon deals an extra 4d8 necrotic damage (included in the attack).

Built for War. Valtyra’s weapon attacks score a critical hit on a roll of 18-20.

Magic Resistance. Valtyra has advantage on saving throws against spells & other magical effects.

Truthseeker. Valtyra knows when she hears a lie.

Actions

Multiattack. Valtyra makes 2 Scythe attacks.

Perfect Strike (3/Short or Long Rest). Valtyra makes a single attack w/ her scythe. Treat the target’s AC as 10 for this attack. If this attack hits, the target takes necrotic damage equal to half their max hit points rather than damage from the Scythe action.

Scythe. Melee Weapon Attack: +11 to hit, reach 5 ft., 1 target. Hit: 13 (1d12 + 7) slashing damage plus 18 (4d8) necrotic damage.

Description

Valtyra, the Peacekeeper. Valtyra was 1 of the aasimar subjected to the corruption, which enhanced their power at the cost of their souls. Such corrupted celestials were used to fight the yokai, but Valtyra was rescued by yokai sympathizers before the process could be completed. She joined them, & now serves as a combination of bodyguard & law enforcement. She's revered among the yokai & has earned their absolute trust, & her gratitude to them makes her completely loyal. 

The_Hidden

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