Armor Class
17
natural armor
Hit Points
51
(6d10 + 18)
Speed
60 ft.
STR
17
(+3)
DEX
20
(+5)
CON
15
(+2)
INT
8
(-1)
WIS
10
(+0)
CHA
5
(-3)
Senses
Passive Perception 15
Languages
--
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Bite. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Charge. Melee Attack: Move 20 feet in one direction. Make a Dex save of +14. If failed, take (2d6 + 3) bludgeoning damage and you are knocked prone.
Camouflage. Blend in with your surroundings. Increase your Dex by +5. All attacks against you are at disadvantage when camouflaged and all your attacks are at advantage. When you take damage, you will be knocked out of your camouflage. When you die you are no longer camouflaged as well.
Description
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