Amorphous. The elemental can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage. Any nonmagical weapon made of metal or wood that hits the elemental corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed.
Nonmagical ammunition made of metal or wood that hits the elemental is destroyed after dealing damage.
The elemental can eat through 2-inch-thick, nonmagical wood or metal in 1 round. Moving through the elemental is considered difficult terrain and each 5 feet of movement through it deals 3 (1d6) acid damage.
A creature that starts its turn within the elemental's space takes 7 (2d6) acid damage. While in the elemental's space, the creature can't breathe. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Multiattack. The elemental makes two corrode attacks.
Corrode. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Description
Sages believe that corrosive elementals are formed when oozes and water elementals battle each other and end up fusing into a single entity that combines the best, or worst, qualities of both creatures. The newly created elemental seems to retain the water elemental's mind while retaining an akin the ooze's physical properties.
Previous Versions
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8/10/2018 7:38:44 PM
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5/20/2021 5:46:20 AM
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394
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5/20/2021 6:15:12 AM
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394
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