Armor Class
15
(natural armor)
Hit Points
13
(3d8)
Speed
30 ft., swim 30 ft.
STR
13
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
Skills
Stealth +4
Senses
Blindsight 30 ft., Passive Perception 9
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.
I could sure eat one
Time for crab
love how these crabs showed up in our Decent into Avernus campaign - HA
Time for crab
Do you need special medicine and a giant comb to combat these?
You want to throw 260 hp worth of ac 15 at them that would output around 45 damage a turn if half of them can hit, which will also lock your characters in place. These things are CR 1/8 because they're a smidge too weak to be 1/4 and have worse damage than defense. With only a few, their damage is too low for their toughness to matter. But when you have tons of weak tanks that makes their defense more valuable, each crab is now tanking for the swarm, buying time for them to do damage and the SWARM has damage. Suddenly it matters that they're hard to kill and no one has fireball. They can also surround, dash, and use opportunity attacks to grapple and prevent escape or positioning.
If anyone wants to throw that at 3 level 4s, don't do it as a "you must kill them all to proceed" encounter. Because 20 of these is more like a deadly hazard to be survived (before you get fireball... frickin fireball)
Here's This Giant Enemy Crab:
Attack its weak-point for massive damage.
I had no idea that D&D was based on Japanese historical events.
Hmmm. 20 entities would be a massive XP multiplier. Calculate that again.
Forgot about the help action. A few of the crabs in the swarm could take the help action.
Could be worse - my party just met the talking Giant Crab in the Dragon of Icespire Peak adventure. It uses this statblock but he has an Int of 10. He's friendly and is there to be a helper to the party. He doesn't have a name so they named him Sir Rupert. And still, one of my players is trying to eat him. He suggested that he should come back to Phandalin for a warm bath in a big pot in the tavern.
He rolled a 6 Deception so Sir Rupert saw through his lies and was horrified.
At least your party is discussing how to eat what is just a large version of a normal animal. For a while mine was wondering which of their allies would be missed the least.
I cast conjure animals and get 8 of these guys and make them go ahead of the group so they trigger all the traps in the dungeon for us
Wow. I feel bad for the Crab. Why not be the Crab boss from Gorn as a small character(dwarf, halfling, or gnome) and ride into glorious battle...the battle of trying to keep your allies from eating this when they are hungry. :)
🦀
Time to make crab calvary
That is the best song ever!
yes sir
wtf zoophile
Canonically NOT hot
True!