Spider Climb. The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Vampire Weaknesses. The vampire has the following flaws:
Trick or Treat. The vampire can't enter a residence without an invitation from one of the occupants.
No Baths for Me. The vampire takes 5 acid damage when it ends its turn in running water.
Multiattack. The vampire child can make 1 attack
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) slashing damage.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by a vampire, incapacitated, or restrained. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d4) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Comments