Large Monstrosity, Chaotic Neutral
Armor Class 12 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws STR +5, CON +4
Damage Vulnerabilities Fire
Damage Resistances Piercing
Condition Immunities Blinded
Senses Darkvision 60 ft., Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Mirror Form.The Catoptermander can use its action to cover itself in a reflective aura that makes it almost invisible.  All attacks against it have disadvantage.  While the Catoptermander is in its mirror state it cannot attack with its bite only its claws.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.

Claws. Melee Weapon Attack: +6 to hit, reach 8 feet., one target. Hit: 8(2d4+3)slashing damage.

Description

From the depths of a long abandoned mirror comes the reptilian monstrosity known as the Catoptermander.  Its legendary ability to become near-invisible by surrounding itself in a reflective aura has given it the nickname "Mirror-mander".  This skill, coupled with its gnashing jaws and long arms, makes it a formidable opponent to even a skilled monster hunter.

 

Monster Tags: Shapechangermonstrosity

Habitat: DesertUrban

Des_Noirs

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