Medium Fey, Chaotic Neutral
Armor Class 14 (leather armor)
Hit Points 31 (7d8)
Speed 40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +3, CON +2
Skills Perception +2, Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The satyr has advantage on saving throws against spells and other magical effects.

Trucker's Spirit. The trucker has advantage on saving throws against being frightened.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.

Sawed-Off Shotgun. Ranged Weapon Attack: +5 to hit, range 5/20 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Satyrs are fey with furry lower bodies and cloven hooves of goats. Their hedonism and love to frolic makes them ideal long haul truckers. 

Habitat: ForestUrban

Clasasso

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