Tiny Aberration, Lawful Evil
Armor Class 2 Natural
Hit Points 4 (4d4)
Speed 20 ft.
STR
6 (-2)
DEX
6 (-2)
CON
10 (+0)
INT
14 (+2)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws CHA +4
Damage Vulnerabilities Fire
Condition Immunities Blinded, Charmed, Prone, Restrained
Senses Blindsight 30 ft, Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Internal Takeover: The Burrowmind grub can burrow its way into a creature and take control of its functions.

Spellcasting:
Cantrips (at will): Infestation, Eldritch Blast
1st level (1slots): False Life

Actions

Dagger: Melee Weapon Attack: +2 to hit, reach 5 ft. Hit: 1d6 bludgeoning

Burrow: The creature can burrow into a creature. The creature must make a constitution saving throw (DC 13) or be taken over by the creature. The target can make a saving throw with disadvantage at the beginning of the creatures turn if they are inhabited. If they fail, the creature takes 1d4  Piercing damage.

Reactions

Removal: The grub can remove itself from its host by burrowing out of the back of its head, making the target take 2d8 piercing damage. It cannot take this action unless it dies

Description

The Burrowmind Grub is a strange creature not from this world. It is a very tiny creature, with blue-ish grey skin, and a circular mouth filled with a row of teeth. Long thought extinct, they are not very dangerous on their own but are capable of overtaking powerful hosts to live and thrive in. They tend to create communities of similar types of hosts, and under the control of an alpha grub, will fill said alpha with eggs. After a time, the host will begin to thrash in pain as the eggs hatch and begin to eat their way out of the host.

ANTHONYLEMASTER

Comments

Posts Quoted:
Reply
Clear All Quotes