Large Humanoid (Goblinoid), Chaotic Neutral
Armor Class 16 (coal mail, shield)
Hit Points 25 (2d8 + 2)
Speed 30 ft.
STR
17 (+3)
DEX
9 (-1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws DEX +1
Damage Resistances Fire
Damage Immunities Cold
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Explode Upon Death. After the Choblin is killed, it's heart ignites causing the Choblin to explode. The explosion has a circular radius of 20 feet and deals 3dd6 fire damage.  

Actions

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used with two hands.

Cannon. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (2d8 + 1) bludgoining damage.

Bomblin Lob. Choblin Demomen often carry small black goblin dolls with them. To most thees just seem like dolls, but there is a little string on the back that if pulled, will cause the bomblin to explode, dealing 4d4 fire damage. Most Choblin Demomen cary around (2d4 Bomblins with them." The range for throwing is 30 ft, and the Bomblins don't explode for around 10 seconds.

 

Description

Choblin demomen are hulking red brutes that love smashing things and also blowing them up. They often wear black shorts and a black vest with their Bomblins strapped to them.

Previous Versions

Name Date Modified Views Adds Version Actions
5/22/2021 8:28:31 PM
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1
1
Coming Soon
5/22/2021 8:36:52 PM
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Coming Soon

Monster Tags: Goblinoid

Habitat: DesertSwamp

PunkPhantom2005

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