Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 15 (studded leather)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws STR +4, DEX +5, WIS +2
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Any two languages
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.

Saber. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Revolver. Ranged Weapon Attack: +5 to hit, range 40 ft./120 ft., one target. Hit: 10 (2d8 + 3) piercing damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Description

Bronzeford Rebels fight to expel the tyrannical Confederate government in hopes of liberating their city of Bronzeford. While they are usually label as terrorists, they often help the poor and neglected peoples of other cities in hopes of gaining favor.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

SilkyZ

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