Medium Construct, Unaligned
Armor Class 16 Chainmail
Hit Points 30 (5d8 + 5)
Speed 35 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CON +4, WIS +2
Condition Immunities Exhaustion
Senses Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Puppets Dance: Upon a successful hit against this creature, this creature has the option, up to twice per round, to roll a DEX save (DC equal to half the attack roll) taking half damage on a successful save.

 

Actions

GreatAxe : +3 to hit, reach 5 ft., 1 target. Hit:6 (1d8 + 3) Slashing damage. 

Javelin: +3 to hit, range 30/120 ft., 1 target. Hit: 4 (1d6 + 3) Piercing damage.

Bonus Actions

Restringing: At the start of it's turn, if this creature has taken no damage in the last round, it can use this trait to regain 1d8+2 of health.

Description

The Puppet is, in appearance, a humanoid indistinguishable from any other humanoid. The only give away that this creature is filled with magical cog-work mechanisms is the high frequency whine that only certain animals and creatures can hear. Upon any danger coming to this creature, it's limbs at the joints will separate entirely by what seems to be strings of shadowy arcane energy.

Monster Tags: constructhumanoid

Habitat: Urban

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