Armor Class
13
Hit Points
60
(10d6)
Speed
50 ft.
STR
16
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
1
(-5)
WIS
12
(+1)
CHA
7
(-2)
Senses
Blindsight 60 ft., Darkvision 120 ft., Passive Perception 14
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the anglerfish remains motionless in dim light or darkness, it appears as dancing lights that resemble floating lanterns.
Water Breathing. The anglerfish can only breath underwater.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 5 (3d6) piercing damage.
Buzzing antenas. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) lightning damage.
Comments