Armor Class
12
Hit Points
3
(1d4)
Speed
20 ft., Climb 20 ft.
STR
13
(+1)
DEX
14
(+2)
CON
11
(+0)
INT
5
(-3)
WIS
10
(+0)
CHA
4
(-3)
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Blindsight 30 ft. (blind beyond this radius), Passive Perception 10
Languages
Common understands but can't speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Turn Immunity. The claw is immune to effects that turn undead.
Actions
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing or slashing damage (claw’s choice).
If the target gets hit, it needs to succeed a DC 10 Dexterity saving throw or be grappled, each end of the turn that the target is still grappled it suffers 1d4[rollable](1d4 ) poison damage.
If more Crawling Claws riddled with nails grapple the same target it gets for each Claw additionol + 2 to the existing DC Dexterity saving throw.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/24/2021 2:07:18 PM
|
9
|
1
|
1.0
|
Coming Soon
|
Comments