Tiny Undead, Neutral Evil
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft., Climb 20 ft.
STR
13 (+1)
DEX
14 (+2)
CON
11 (+0)
INT
5 (-3)
WIS
10 (+0)
CHA
4 (-3)
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Blindsight 30 ft. (blind beyond this radius), Passive Perception 10
Languages Common understands but can't speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Turn Immunity. The claw is immune to effects that turn undead.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing or slashing damage (claw’s choice).

If the target gets hit, it needs to succeed a DC 10 Dexterity saving throw or be grappled, each end of the turn that the target is still grappled it suffers 1d4[rollable](1d4 ) poison damage.

If more Crawling Claws riddled with nails grapple the same target it gets for each Claw additionol + 2 to the existing DC Dexterity saving throw.

Previous Versions

Name Date Modified Views Adds Version Actions
5/24/2021 2:07:18 PM
9
1
1.0
Coming Soon

Monster Tags: undead

Habitat: Urban

Barno_Wolfsklaue

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