Medium Humanoid (Aarakocra), Neutral Evil
Armor Class 11
Hit Points 31 (7d8)
Speed 25 ft.
STR
8 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
13 (+1)
WIS
9 (-1)
CHA
17 (+3)
Senses Darkvision 60ft, Passive Perception 9
Languages Abyssal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Summoning. The chime maiden is a conduit that summons and resummons creatures. Any creature summoned by the chime maiden must remain within 120 feet of her and is always aware of her exact position as if it can see her. If the chime maiden is slain or becomes unconscious every creature summoned by her is stunned until the end of its next turn.

Actions

Multiattack. The chime maiden makes 2 dagger attacks.

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage.

Firebolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage.

Bonus Actions

 

 
Mythic Actions

 

 

Description

 A Chime Maiden is a creature capable of summoning several creatures with the sound of her bell. When featuring a Chime Maiden in an encounter designate creatures that are summoned by her. These creatures act as normal, but as soon as the Ringing-Bell Woman that summoned them is killed or incapacitated, they become stunned until the end of their next turn.

The Chime Maiden does always act at Initiative 20, similar to a trap. On the Woman‘s turn she uses an action to resummon any of her summoned creatures that have been killed. Only if attacked in melee she will fight back using her dagger. Rather than a creature on its own, feature the Chime Maiden as a puzzle for the players to solve. Do not deploy her just as any other monster. Have her either hiding or placed in a secure spot from the players. Describe to the players how at the sound of a ringing bell creatures are summoned. Have the creatures that are resummoned emerge from the same location they have been initially summoned and allow the players to make Wisdom (Perception) checks to determine the location of the Chime Maiden. Depending how fast the players are able to catch on to the situation the fight can become exponentially more difficult.

If you decide to feature Chime Maiden start out with a simple scenario that allows the players to figure out how they work to then add more complexity to future encounters featuring Chime Maiden. A rule of thumb is to assume that the difficulty of the encounter presented by the summoned monsters is raised by one tier if you feature a Chime Maiden (

Habitat: ForestUrban

Philbo_Phaggins

Comments

Posts Quoted:
Reply
Clear All Quotes