Medium Fiend, Neutral Evil
Armor Class 13
Hit Points 14 (3d6 + 4)
Speed 20 ft.
STR
12 (+1)
DEX
16 (+3)
CON
12 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
3 (-4)
Skills Stealth +5
Damage Vulnerabilities Radiant
Condition Immunities Charmed, Exhaustion, Frightened, Prone
Senses Blindsight 30 ft., Passive Perception 11
Languages Abyssal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Shadow Blend. While in darkness underneath a bed, the bed haunt is treated as being invisible. 

Hiding Beneath. If a bed haunt succeeds with its gaze attack, it may teleport underneath another bed that is occupied within the same building.

 

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.

Eyes Glowing Red (1/Encounter). A bed haunt can target any creature in the bed that it is haunting with a gaze attack. The target(s) must be able to see the haunt (the eyes glow, allowing target's w/o darkvision still able to be targeted). When this attack is triggered, all targets w/in 20 ft of sight of the bed haunt must make a Wisdom Saving throw or become restrained as they are stricken with fear. The target may reroll their saving throw at the beginning of the bed haunt's next turn.

Description

"I am the one hiding under your bed, teeth ground sharp and eyes glowing red."

Habitat: Urban

LorienArcher

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