Medium Fey, Lawful Good
Armor Class 16 Natural Armor
Hit Points 72 (8d10 + 8)
Speed 40 ft.
STR
14 (+2)
DEX
20 (+5)
CON
14 (+2)
INT
14 (+2)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws DEX +7, WIS +4
Skills Investigation +10, Perception +10, Stealth +9
Condition Immunities Charmed, Frightened
Senses Darkvision 120 feet., Passive Perception 13
Languages Blink Dog , understands Common and Sylvan but can't speak it
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The dog has advantage on an attack roll against a creature if at least one of the dog’s allies is within 5 feet of the creature and the ally isn't (Incapacitated).

Actions

Multiattack. The Blink Dog can make two bite attacks as part of taking the attack action.


Bite.
Melee Weapon Attack:
+9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 5) piercing damage. Additionally, the Target creature must make a (DC 17) Strength Saving Throw or be knocked prone.

Teleport (Recharge 2–3). The dog magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the dog can make one bite attack.

Description

A blink dog takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.

Habitat: Forest

MrPanicAttack

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