Armor Class
17
(natural armor)
Hit Points
142
(15d10 + 3)
Speed
30 ft.
STR
18
(+4)
DEX
8
(-1)
CON
18
(+4)
INT
7
(-2)
WIS
10
(+0)
CHA
3
(-4)
Damage Vulnerabilities
Acid
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages
Understands commands given in any language but can't speak
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
Bound. The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet.
Regeneration. The shield guardian regains 10 hit points at the start of its turn if it has at least 1 hit point.
Spell Storing. If an spell is cast at 4th lvl of lower the spell will become absorbed to Covent in to a buff that give Lagann a +3 to damage.
Actions
Multiattack. The guardian makes two drill attacks.
Drill attack: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. (2d6+4) piercing damage.