Armor Class
            
                
                    13
                
                
                    
                        (armor scraps)  
                     
                         
            
        
        
            Hit Points
            
                
                    13
                
                
                    (2d8 + 4)
                      
            
        
        
            Speed
            
                
                    30 ft. 
                
            
        
    STR
                
                    10
                    (+0)
                
            DEX
                
                    14
                    (+2)
                
            CON
                
                    15
                    (+2)
                
            INT
                
                    6
                    (-2)
                
            WIS
                
                    8
                    (-1)
                
            CHA
                
                    5
                    (-3)
                
            
                Damage Vulnerabilities
                
                    Bludgeoning
                
            
        
            
                Damage Immunities
                
                    Poison
                
            
        
            
                Condition Immunities
                
                    Exhaustion, Poisoned
                
            
        
            
                Senses
                
                    Darkvision 60 ft.,  Passive Perception 9
                
            
        
            
                Languages
                
                      Understands all languages it knew in life but can't speak  
                
            
        
        
                Challenge
                
                    1/4 (50 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Actions
                Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.







 
     
                    
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Posted Apr 11, 2025Hi it’s Gavin here! I’m 12 nice too meet you all! ☺️☺️☺️☺️😀😀😀😃😃😃😄😄😄
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Posted May 17, 2025skeleton
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Posted Aug 8, 2025They technically don't have traditional armor and technically aren't proficient or trained with it( the stat block that is simply "skeleton"). However logically they have scraps of armor when they were alive and flavor wise I'd say this is where their decent base ac comes from considering they are cononically brittle.
In terms of whether or not they can be small I was hoping someone would clear that up for warlock familiar reasons
Edit I was trying to reply to a comment 5 years ago and failed to tag it
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Posted Aug 9, 2025hi
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Posted Aug 16, 2025nice description!
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Posted Aug 19, 2025Hey, hero forge.
Love that tool.
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Posted Sep 6, 2025I think that using a great ax is the best way to kill one