Medium Humanoid (Tiefling), Lawful Evil
Armor Class 13 (17 with mage armor)
Hit Points 112 (15d8 + 45)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
17 (+3)
INT
19 (+4)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws INT +8, WIS +4
Skills Arcana +13, Deception +8, History +13
Damage Resistances Damage from Spells
Damage Immunities Fire
Senses Darkvision 60, Passive Perception 12
Languages Abyssal, Common, Deep Speech, Ignan, Infernal, Undercommon
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Funeral Pyre. When Xarxus, son of Gaziel drops to 0 hit points, her body is consumed in a flash of fire and smoke. Anything she was wearing or carrying is left behind among ashes.

Magic Resistance. Xarxus, son of Gaziel has advantage on saving throws against spells and other magical effects.

Spellcasting. Xarxus, son of Gaziel is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Xarxus, son of Gaziel can cast disguise self and invisibility at will and has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp

1st level (4 slots): detect magic, identify, mage armor*, magic missile

2nd level (3 slots): detect thoughts, mirror image, misty step

3rd level (3 slots): counterspell, fly, lightning bolt

4th level (3 slots): banishment, fire shield, stoneskin*

5th level (3 slots): cone of cold, scrying, wall of force

6th level (1 slot): globe of invulnerability

7th level (1 slot): teleport

8th level (1 slot): mind blank*

9th level (1 slot): time stop

*Xarxus, son of Gaziel casts these spells on itself before combat.

Actions

Multiattack. Xarxus, son of Gaziel makes two attacks.

Tinderstrike. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 7 (2d6) fire damage.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Xarxus, son of Gaziel, is a tiefling broker, informant, dealer, enchanter, and encyclopedia of all things arcane and occult. Leader of the fraternity of the Dripping Tusk, they always have something new of magical and - preferably - blasphemously explosive repercussions.  

Habitat: Urban

FilipePassosCoelho

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