Medium Humanoid (Any Race), Lawful Evil
Armor Class 12 (leather armor)
Hit Points 11 (2d8 + 2)
Speed 20 ft.
STR
11 (+0)
DEX
12 (+1)
CON
11 (+0)
INT
12 (+1)
WIS
11 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Explosive Death. When the Force-Gunner dies, the Miasma-filled tank on its back has a 50% chance of exploding. If it does, every creature in a 10-foot radius centered on the Force-Gunner must make a DC 12 Dexterity saving throw or take 9 (2d8) force damage.

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Force Cannon (Recharge 4-6). The Force-Gunner fires a blinding magenta beam of concentrated Miasma in a line 40 feet long and 5 feet wide. Any creature in the line must make a DC 14 Dexterity saving throw or take 14 (4d6) force damage.

Description

Acquisition Force-Gunners are powerful combatants, thanks to their Miasma-powered force cannons. Once charged up, the cannons can fire beams of concentrated Miasma to turn foes to ash. Unfortunately for them, the Miasma stored in the tank on their back is just as volatile as the stuff they shoot, resulting in a powerful explosion if the tank bursts.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

CritSuccess

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