Medium Humanoid (Goblinoid), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 50 (10d8)
Speed 30 ft.
STR
8 (-1)
DEX
15 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
19 (+4)
Saving Throws INT +4, WIS +3
Skills Intimidation +6, Performance +6
Senses Passive Perception 10
Languages Any four languages
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The booyahg is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The Booyahg has the following sorcerer spells prepared:

Cantrips (at will): fire bolt, light, ray of frost, [Tooltip Not Found]

1st level (4 slots): catapult, mage armor, expeditious retreat, feather fall

2nd level (3 slots): misty step, shatter

3rd level (3 slots): lightning bolt, thunder step, haste

4th level (3 slots): greater invisibility, ice storm

Quickened spell (Recharge 5–6). When casting a spell that has the casting time of 1 action, the Booyahg can Change the casting time to 1 bonus action. 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Reactions

Bend Luck (Recharge 5–6). When another creature you can see makes an attack roll, ability check, or saving throw, you can use your reaction to roll 1d4 and apply the number rolled as a bonus or penalty to the creatures roll.

Monster Tags: NPC

Habitat: Urban

Joshbarkd

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