Armor Class
17
(natural armor)
Hit Points
12
(5d4)
Speed
0 ft., fly 50 ft.
STR
12
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
5
(-3)
CHA
1
(-5)
Saving Throws
DEX +4
Damage Immunities
Poison, Psychic
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The knife is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the knife must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Actions
scoop up. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 1) bludgeoning damage.The target then takes 1d10 force damage and are teleported within 5ft of random animated door within 30ft of them.
Comments