Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Multiattack. The wight makes two longsword attacks or two longbow attacks. It can use its Life Drain in place of one longsword attack.
Life Drain. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Wights are intelligent undead humanoids that resemble armed and armored corpses. They never tire in pursuit of their goal of making eternal war against the living.
The wording seems pretty clear to me. With the Multiattack action, the wight can make two longsword attacks, two longbow attacks, or one longsword and one Life Drain attack. It cannot make two Life Drain attacks, nor can it do other combinations such as longsword + longbow, or longbow + Life Drain.
I like to portray these creatures as hateful, cynical grumps. One of my favorite monsters!
Question: The Forgotten Realms Wiki states “The name "wight" is of Germanic origin. It began as a general word meaning "being" or "creature", but over the years it was increasingly applied to spirits of either good or evil until it was connotated with the supernatural”. So since it is Germanic in origin, is it pronounced Vight or White? I say Vight, but wanted clarification/opinions.
Personally, I've never heard it pronounced as anything other than "white". In fact, you should see a small audio symbol to the left of the name of the monster that, if you click on it, plays an audio clip of someone pronouncing it! That's available for the majority of the monsters on this site as well. Obviously you're free to pronounce things however you see fit, but usually I gravitate towards the pronunciations provided by d&d beyond.
You really should be careful about following some of these DDB pronunciations. For example, Duergar is a real Swedish word and pronounced Dver-gar - two syllables, but f you listen to the DDB pronunciation is is Du-er-gar - three syllables. I am just sensitive to making some of these words sound like an ignorant Americanization is taking place.
Couldn't you just use create undead to make a wight and then by the 23:59 hr mark before needing to reassert control you can just use command undead to take the wight under control if you force it to fail the saving throw? And since the Wight has less than 12 int it can't break free?
Are the Wights in Against the Giants supposed to not have swords?
As a necromancer, raising wights is extremely useful
36 zombies, and 3 wights, controlled by a boss, the boss could be a powerful wizard or some greater undead with innate magic.
is he really tall?
Experienced D&D players have probably read the Monster Manual several times, so just remind them not to meta-game. Also, it's just common sense that an undead creature would be immune to poison and disease.
Only one of it's attacks may be Life Drain. This is for balencing.
"The wight can have no more than twelve zombies under its control at one time."
What happens at 13?
Effect just fails?
Oldest zombie collapses or something?
That would be kinda hilarious.
"As the zombie hoard is terrorizing the town, its citizens running in terror, you hear a bloodcurdling scream abruptly end. Looking to your left you see the bakers daughter fall to the Wight. After a few seconds her lifeless corpse twitches and begins struggling to stand. To your right you hear a grunt as you look to see one of the zombies slowly turn to dust until nothing is left."
This of course would be if the humanoid came back as an undead after a round (which personally I would do cause a pc turning into a zombie during a fight sounds amazing). And yes, that grunt would've translated to "boss? I don't feel so good."
I believe vulnerability is broken because resistance is half damage, right? So for vulnerability, it should be half as much more damage, making it a total of 1/2 damage. But yes, with the rules applying, it's broken.
No necromantic army is complete without wight lieutenants to raise more undead
Everybody DM gangsta till the party’s necromancer gets the ‘create undead’ spell, he will have a full army under his control
I'm still waiting to find out.
bro game of thrones
Why are Undead the strongest Monster group in D&D?
^^^ Because of Wight Power!
"Destroy thy Living!"