Better Critical. Beavis scores a critical on attack rolls of 18, 19, or 20.
Innate Spellcasting. Beavis can cast the following spells a number of times per long rest, his spell attack mod is + 8, and spell save DC is 16.
1 /long rest each: Dimension door, Black Tentacles.
3/long rest each: Misty Step, Detect Magic
Multiattack. This creature can make 3 weapons attacks.
Vicious Simitar. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: (1d6 + 5) slashing damage.
*This weapon deals an additional 7 slashing damage on a critical strike.
Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: (1d4 + 5) slashing damage.
Parry. Beavis can add +5 to his AC against one melee strike so long as he has a weapon in hand.
Lair and Lair Actions
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