Small Plant, Neutral Good
Armor Class 6
Hit Points 12 (7d4 + 3)
Speed 20 ft., Hover (cant fly beyond this radius after it is enchanted)
STR
6 (-2)
DEX
13 (+1)
CON
5 (-3)
INT
9 (-1)
WIS
4 (-3)
CHA
1 (-5)
Saving Throws DEX +3
Skills Stealth +4
Damage Vulnerabilities Fire, Lightning
Damage Resistances Acid
Condition Immunities Deafened, Poisoned
Senses Blindsight 60 ft. (blind beyond this point), Passive Perception 13
Languages Understands Terran but cant speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Still. If a curios vine is completely motionless, if is indistinguishable  form a normal vine (minus the faint glowing).

Enchanted. Curios vine are not born, but created. Thick strong vines with lots of leaves are the perfect type of vive that a Druid could enchanted to become alive. Druids make Curios vines with spells such as animal friendship, enhance ability, or speak with plants.  

Actions

Leaf hurl. RangedWeapon Attack: +2 to hit, range 15/20 ft., 2 target. Hit: 4 (1d4 + 3) slashing damage. The vine retracts into a ball and launches some of its leafs in to air at different directions. The leafs grow back after being released.

Whip. RangedWeapon Attack: +4to hit, range 10/15 ft., 1 target. Hit: 4 (1d4 + 4) force damage.

Reactions

Coil. If attacked with a fire or lightning attack, the vine retracts halfway into the ground. If the attack stills hits it deals half damage.

Description

Curios vines basically look like normal vines but slightly glowing in a faint dark green color.

Habitat: ForestSwamp

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