Medium Construct (Warforged), Neutral
Armor Class 20 Titanium
Hit Points 150 (15d10)
Speed 70 ft.
STR
10 (+0)
DEX
15 (+2)
CON
20 (+5)
INT
19 (+4)
WIS
20 (+5)
CHA
15 (+2)
Saving Throws CON +11, INT +10, WIS +11
Condition Immunities Blinded, Charmed, Petrified, Poisoned
Senses Blindsight, Darkvision, Passive Perception 20
Languages Common, Draconic, Infernal, Thieves' Cant
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Bane of the nonbeliever: those who are the enemy of its master lose 5 health as they get closer 

Spellcasting. Celestial is a level 10 wizard . Its spellcasting ability is wisdom (spell save DC 18, + 18 to hit with spell attacks). Celestial has following wizard spells prepared:
Cantrips (at will): acid splash, fire bolt, frost bite
1st-4th level (15 slots): darkness, lightning bolt, remove curse, dispel magic, magic weapon, sunlight

Actions

Ring of pain: when within 20ft of celestial everyone but the master of celestial must make a Wis save of 18 or the lose half their health 

voltaic pulse: the target gains 4d10 health 

Legendary Actions

After every 2nd cantrip it casts 

caller of carnage: instantly cast sunlight but it has half the amount of dice 

Description

a 8ft tall fallen angel looking machine doll with a rugged hooded cloak

Shadow_angel112

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