Small Humanoid (Kobold), Lawful Evil
Armor Class 18 (scale mail, shield)
Hit Points 10 (3d6)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
9 (-1)
Saving Throws STR +1
Skills Athletics +1
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Draconic
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Martial Advantage. Once per turn, the kobold can deal an extra 3 (1d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the kobold that isn't incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Monster Tags: Kobold

Habitat: ArcticCoastalDesertGrasslandHillMountainSwampUnderdarkUrban

Flare76

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