Armor Class
12
Hit Points
5
(2d6 - 2)
Speed
30 ft., Swim 30 ft.
STR
7
(-2)
DEX
15
(+2)
CON
9
(-1)
INT
8
(-1)
WIS
7
(-2)
CHA
8
(-1)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common, Draconic
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The bronze kobold can hold its breath for 15 minutes.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
javelin. Melee or ranged Weapon Attack: +4 to hit, reach 5 ft., or range 30/120 ft. one target. Hit: 5 (1d4 + 2) piercing damage.
Description
Kobolds are craven reptilian humanoids that commonly infest dungeons. They make up for their physical ineptitude with a cleverness for trap making.
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