Large Dragon, Chaotic Evil
Armor Class 18 Natural armor
Hit Points 70 (10d10 + 20)
Speed 40 ft., fly 70 ft., swim 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
14 (+2)
Saving Throws DEX +5, CON +5, WIS +3, CHA +5
Skills Perception +6, Stealth +5
Damage Immunities Acid
Senses Blindsight 20 ft., Darkvision 80 ft., Passive Perception 16
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

 
Actions

Multiattack. The dragon makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 4) piercing damage plus 3 (1d6) acid damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.

Acid Breath (Recharge 5–6). The dragon exhales acid in a 25-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 32 (8d8) acid damage on a failed save, or half as much damage on a successful one.

Description

Black dragons dwell in swamps on the frayed edges of civilization. A black dragon’s lair is a dismal cave, grotto, or ruin that is at least partially flooded, providing pools where the dragon rests, and where its victims can ferment. The lair is littered with the acid-pitted bones of previous victims and the fly-ridden carcasses of fresh kills, watched over by crumbling statues. Centipedes, scorpions, and snakes infest the lair, which is filled with the stench of death and decay.

Previous Versions

Name Date Modified Views Adds Version Actions
5/28/2021 9:12:19 PM
232
25
1
Coming Soon
Cpt_Disleksic

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