Medium Dragon, Unaligned
Armor Class 14 (natural armor)
Hit Points 46 (13d6)
Speed 30 ft.
STR
15 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws CON +3, WIS +2
Skills Perception +4
Damage Resistances Acid, Cold, Necrotic, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) acid/poison/necrotic/cold damage.

Chaotic Breath (Recharge 5–6). The dragon exhales a chaotic mixture of gases in a 15-­foot cone. Each creature in that line must make a DC 13 Dexterity saving throw, taking 22 (5d8) damage on a failed save, or half as much damage on a successful one. The damage type is random, roll 1d4 for the type of elemental damage caused by the gas. 

  1. Acid
  2. Poison
  3. Necrotic
  4. Cold
CopperDragon1421

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