Pack Hunter. This creature gains +1 AC for every Waytail Raptor that it is fighting with. It only gets this bonus for creatures that are on its side.
Stalker. This creature has advantage on stealth checks in any heavily wooded forests, jungles, and rainforests.
Go For The Throat. This creature has advantage on attacks made against grappled or prone creatures. It can also attack creatures it's grappling as a bonus action.
Primal Focus. This creature has disadvantage on Constitution and Wisdom saving throws made when grappling a creature.
Pounce. This creature can grapple any creature that is one size bigger than it and under.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1d8 + 3 piercing damage.
Tear. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 1d10 + 2 slashing damage.
As a bonus action this creature can let go of any creature it is currently grappling.
Whenever Waytail Raptor moves as a bonus action, it lets all friendly Waytail Raptors move up to their movement speed as well.
Tackle. If a creature rolls less than a 5 on any attack made within 5 ft. of this creature, it can attempt to grapple it if not already grappling something else.
Description
Waytail Raptors are a deadly dinosaur species known to hunt in packs around Odokhan. They often stalk their prey, and are almost unseen when standing still in the wilds. They have long talons, but dont often use them, instead, they prefer to grapple their enemies to the ground, and tearing at their necks using their sharp teeth.
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