Large Monstrosity, Unaligned
Armor Class 14 Natural Armor
Hit Points 93 (11d10 + 33)
Speed 30 ft., Fly 50 ft.
STR
17 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
3 (-4)
WIS
14 (+2)
CHA
6 (-2)
Damage Resistances Poison; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Petrified, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Pack Tactics. The Cockatrice Brood Mother has advantage on attack rolls if an ally is within 5 ft. of it during the attack.

Actions

Multiattack. The Cockatrice Brood Mother makes a Bite attack and then a spine attack or two spine attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.

Spine. Melee or Ranged Weapon Attack: +6 to hit, reach 5ft. or 20/60 ft. 1 target. Hit: 10 (2d6 + 3) piercing damage.

Reactions

Wild Flap. When attacked by a creature within 5 ft. the Cockatrice Brood Mother may use its reaction to hop wildly and flap its wings in the face of its attacker. The creature must make a DC 14 Dexterity saving throw or fall prone.

Legendary Resistance (2/day). If Cockatrice Brood Mother fails a saving throw, it can choose to succeed instead.

Legendary Actions

The Cockatrice Brood Mother can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Thousand Teeth regains spent legendary actions at the start of its turn.

Petrifying Shriek. The Cockatrice Brood Mother lets out an ear piercing shriek. One creature of the Cockatrice Brood Mothers choice within ear shot of the shriek must make a DC 13 Wisdom saving throw or become frightened for 1 minute. While frightened in this way the creatures movement speed is zero. The creature may repeat the saving throw at the end of each of its turns or when it takes damage. Any creature that succeeded on the saving throw is immune to this effect for the next 24 hours.

Stride. The Cockatrice Brood Mother moves up to half its speed.

Spine. (Costs 2 Actions). The Cockatrice Brood Mother makes a Spine attack.

 

Description

The cockatrice looks like a hideous hybrid of lizard, bird, and bat. It is infamous for its ability to turn flesh to stone.

Lair and Lair Actions

Cockatrice Brood. At the start of the Fight the Cockatrice Brood Mother will call upon it's flock/brood to aid it in battle. Immediately calling 1d4 Cockatrice from further in the cave to come rushing to the battle. This effect occurs at Initiative 20 of every round. However after the initial brood has been summoned, every next subsequent brood spawn that is called has only 50% of their original HP as they are the brood hatchlings.

Monster Tags: monstrosity

Habitat: ForestGrasslandHill

Grimfyre

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