Armor Class
12
Hit Points
13
(3d8)
Speed
50 ft.
STR
14
(+2)
DEX
16
(+3)
CON
10
(+0)
INT
3
(-4)
WIS
14
(+2)
CHA
6
(-2)
Skills
Perception +4, Stealth +7
Senses
Passive Perception 14
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The panther has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/6/2018 1:54:23 AM
|
5
|
0
|
1
|
Coming Soon
|
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