Armor Class
13
Hit Points
22
(4d8 + 4)
Speed
40 ft.
STR
18
(+4)
DEX
17
(+3)
CON
12
(+1)
INT
10
(+0)
WIS
13
(+1)
CHA
11
(+0)
Skills
Perception +3, Stealth +5
Senses
Passive Perception 13
Languages
Blink Dog , understands Common but can't speak it
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Charge. If the cow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Actions
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) piercing damage.
Teleport (Recharge 4–6). The cow magically teleports, along with any equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the cow can make one gore attack.
Description
A blink dog takes its name from its ability to blink in and out of existence, a talent it uses to aid its attacks and to avoid harm.
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