Giants might: Upon gazing at the Colossus ally’s gain advantage in all attack rolls and enemy’s gain disadvantage in all attack rolls but both must roll a CON save of 19 or a petrified for the next 3 turns
when under the feet of the colossus you take 100d10
Auto cannon: roll 5d4 to see how many times you roll to hit this has a range of 500ft doing 6d12 fire damage
devastator cannon: fire a high damage high explosive round at a range 700ft of that explodes a area of 20ft doing 4d100 fire damage
when at at low health the Colossus’ weapons shoot randomly at anything
when it dies it explodes like a nuke
Description
a 5km tall golem with a castle on its back which spans a total of 6.5km with giant cannons for its arms all made of dark titanium with steel spikes
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