Medium Fiend, Chaotic Evil
Armor Class 15 Natural
Hit Points 86 (6d12 + 50)
Speed 40 ft.
STR
10 (+0)
DEX
15 (+2)
CON
10 (+0)
INT
16 (+3)
WIS
12 (+1)
CHA
20 (+5)
Saving Throws WIS +4, CHA +8
Skills Deception +7
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Psychic
Condition Immunities Charmed, Frightened
Senses Passive Perception 13
Languages Any Languages
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Hypnotic Gaze. The Black Jester focuses on a target it can see (eye contact must be made so if the target knows about this ability it can choose to avoid eye contact). they must succeed a DC 12 Wisdom saving throw or be hypnotized, a Hypnotised creature has its Will twisted and is charmed it completely obeys the commands of the Jester indefinitely. this can be reversed if the jester dies if the target moves outside of a 15-mile radius of the jester, or with the remove curse or wish spell. If a creature succeeds on the save it can not be affected by this ability again. a creature that is affected by this ability can snap out of the hypnotism if they take damage within the first 24 hours of this effect they can roll the wisdom save again.

Spellcasting. The Black Jester is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +7 to hit with spell attacks). The Black Jester has the following spells prepared:
Cantrips (at will): Minor Illusion, ThunderClap, Eldritch Blast
1st level (5 slots): Disguise Self, Dissonant Whispers, Hideous Laughter, Inflict Wounds, Hex

2nd level (4 slots): Crown of Madness, Hold Person, Invisibility, Misty Step, Mirror Image

3rd level (4 slots): Bestow Curse, Enemies Abound, Major Image, Summon Shadowspawn, Fly

4th level (3 slots): Polymorph, Locate Creature

5th level (2 slots): Cloudkill, Immolation

6th level (1 slots): Disintegrate, Chain Lightning

 

 

Actions

Multi-attack. The Black Jester can make 2 Claw attacks On its turn

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) Slashing damage. 

Description

ahead of you stands a jester with a melancholy smile painted on a dirty white mask contrasting with his midnight black garments and pointy hat, you notice it is tall, unnervingly so, as it slowly stands from its throne-like oaken chair in the center of the stage.

Tommyhyde

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