Armor Class
15
(studded leather)
Hit Points
65
(10d8 + 20)
Speed
30 ft.
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
20
(+5)
WIS
8
(-1)
CHA
10
(+0)
Saving Throws
STR +4, DEX +5, WIS +1
Damage Immunities
Necrotic
Senses
Passive Perception 10
Languages
Any two languages
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
sapping shadows
When a creature not resistant to or immune to necrotic damage starts their turn with 15ft of the mage,They take 1d12 necrotic damage.
Actions
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
life siphon(recharge 5-6)
A creature the mage can see takes 1d8 necrotic damage.The mage heal health equal to the damage dealt.
Reactions
bursting shade storm
As a reaction to taking damage,The mage can reduce the damage by half.When they do so,one creature of their choice within 5ft of them takes 2d6 necrotic damage.
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