Special Trait Name. Ambusher. The wendigo has advantage on attack rolls against any creature it has surprised.
Mimicry. The wendigo can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful dc 14 wisdom (insight) check
Pounce. if the wendigo moves at least 20 ft straight toward a creature and the hits with a claw attack on the same turn, that target must succeed on a dc 13 strength saving throw or be knocked prone. if the target is prone, the wendigo can make one bite attack against it as a bonus action.
mask of the wild. the wendigo can attempt to hide even when it is only lightly obscured by foliage, heavy rain, falling snow, mist, or other natural phenomena.
Action Name. multiattack the wendigo makes two attacks : one with its bite and one with its claws
Action Melee Attack. Bite +5 to hit, reach 5 ft. one target hit: 12(2d8+3) piercing damage. on a hit the target must succeed on a dc 13 constitution saving throw or take a additional 9(2d8) necrotic damage.
Claws. melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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