Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 30 ft.
STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities Exhaustion, Paralyzed, Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

become wall

The wall golem reshapes itself into a 30ft long wall.This trait can only be used if none of the spaces the golem will occupy are already occupied.Whilst in this form,the wall golem cannot move or take actions other then to exit this form or to use topple.The golem has resistance to damage during this time and nothing can enter their square.the golem can exit this form as an action,appearing within 5ft of one of it's previous spaces.

topple

All creatures within 15ft of the golem must make a dc 15 strength save or be knocked prone.If the golem uses outside of wall form they take 3d6 force damage.

Description

Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons.

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