Medium Undead, Lawful Evil
Armor Class 11 (natural armor)
Hit Points 58 (9d8 + 18)
Speed 20 ft.
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws WIS +2
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages The languages it knew in life
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Sickness of the Flesh. The Child of Sorcha's flesh holds a diseases that causes rapid decay and creatures hit by its touch are inflicted with the disease. An inflicted creature has disadvantage on Charisma checks and saving throws, and cannot hide from creatures with advantage on smell perception checks for the next 7 days.

Actions

Rotting Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3); bludgeoning damage plus 10 necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be inflicted with Sickness of the Flesh.

Dreadful Glare. The child of Sorcha targets one creature it can see within 60 feet of it. If the target can see the child of Sorcha, it must succeed on a DC 11 Charisma saving throw against this magic or paralyzed until the start of the Child of Sorcha's next turn.

Description

Locked away until the day she can reclaim her empire, the children of the blood lich Sorcha await their mother's return.

Habitat: Desert

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