Large Monstrosity, Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 114 (12d10 + 36)
Speed 40 ft.
STR
21 (+5)
DEX
12 (+1)
CON
18 (+4)
INT
8 (-1)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws STR +8, CON +7
Skills Athletics +8, Perception +7
Condition Immunities Charmed, Frightened
Senses Darkvision 60 ft., Passive Perception 17
Languages Abyssal, Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Reckless. At the start of its turn, the Blessed of Mogis can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Aura of Carnage. Any creature that ends its turn within 10 feet of the Blessed of Mogis must succeed on a DC 16 Wisdom saving throw or immediately make one melee attack against a creature of the Blessed of Mogis' choice within range. On a successful saving throw, a creature is immune to this effect for 24 hours.

Slaughter Incarnate (Mythic Trait; Recharges after a Short or Long Rest).  If the Blessed of Mogis is reduced to 0 hit points, she doesn’t die or fall unconscious. Instead, it explodes with a burst of violent force with as Mogis is heard laughing. The Blessed of Mogis regains 114 hit points and regains all expended uses of its Legendary Actions. Creatures within 15 feet of the Blessed of Mogis when this happens must make a DC 16 Constitution saving throw. A creature that fails takes 10 (2d8) force damage and is knocked prone. A creature takes half as much damage on a successful save.

Actions

Multiattack. The Blessed of Mogis makes two attacks with it's greataxe. The Blessed of Mogis can substitute one of these for its crushing grasp.

Greataxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18 (2d12 + 5) slashing damage.

Gore. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Crushing Grasp. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. A creature hit by this attack is grappled.

Legendary Actions

The Blessed of Mogis can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The Blessed of Mogis regains spent legendary actions at the start of its turn.

Move. The Blessed of Mogis moves up to half of its speed without provoking opportunity attacks.

Attack. The Blessed of Mogis makes one gore attack.

Throw. The Blessed of Mogis can throw a medium or smaller creature it is grappling up to 15 feet. The creature suffers 13 (3d8) bludgeoning damage on impact and is prone. If another creature is in the way of the thrown creature, it must succeed on a DC 16 Dexterity saving throw or also take 13 (3d8) bludgeoning damage and be knocked prone.

Mythic Actions

If the Blessed of Mogis' mythic trait is active, it can use the options below as legendary actions.

Slaughter(Costs 2 Actions). The Blessed of Mogis uses its multiattack feature against a creature within range.

 

Description

Covered with the blood of fallen foes, the Blessed of Mogis are endowed with great power. Their ability to reason and make rational decisions has however been stripped from them and replaced with a reckless and furious craving for carnage. 

Previous Versions

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5/31/2021 5:24:21 AM
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