Lesser Pack Tactics. The creature gains advantage on attack rolls made against a target when 3 allies are within five feet of the target and none of the allies are incapacitated
Shrill Screech. The bat emits a harsh scraping sound. Other bats within 50 feet that can hear can use a reaction to join in. The effect differs on the amount of bats joining; 1-2 - nothing happens. 3-5 - Any creatures that can hear within 30 feet are deafened for 30 seconds. 6-8 - Any creatures that can hear within 30 feet are deafened for 1 minute and take 2d4 thunder damage. The damage increases by 1d4 for every 4 bats over 8.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d6) [slashing] damage.
Shrill Screech (reaction). The bat uses its reaction to join in on a Shrill Screech. If it uses its reaction in this way, it cannot use its action this round to perform a Shrill Screech.
Description
A bat constructed from various metals to guard from intruders or harass others in general. Often put together in swarms, they thrive in tight spaces and are structurally quite sturdy thanks to the expert craftsmanship and metals put into them.
Previous Versions
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5/31/2021 2:58:14 PM
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3
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1
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5
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Coming Soon
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