Thermal Absorption. Whenever the shambling mound is subjected to fire or cold damage, it takes no damage and regains a number of hit points equal to the fire or cold damage dealt.
Multiattack. The shambling mound makes two stab attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14) as the shambling mound embeds spears into the creature, and the shambling mound uses its Engulf on it.
Stab. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
Description
This Shambling Mound is created when a special cold-resistant plant in the Shadowfell is exposed to extreme heat. The one here in the keep of the Order of the Fifth Eye has adapted to its environment within the ruined armory and has incorporated all manner of spear and shield into its structure.
Previous Versions
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5/31/2021 3:49:27 PM
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5
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2
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Coming Soon
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